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March 05 2017

davidsonrmts
davidsonrmts
davidsonrmts
We are what we repeatedly do. Excellence, then, is not an act, but a habit.
— Aristotle
davidsonrmts
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She looks like she wants to go into the water but doesn't want to go into the water. Know what I mean?

Makes me think about some romance story ideas. What do you think about these?

This story takes place in an outpost on a fog-shrouded planet. In it, a logical farmer goes on a blind date with a CFO who is an outsider. What starts as friendship becomes infatuation.

In this story, a righteous prospector attends a social event and meets a rat-catcher who is given to moments of deep introspection. What starts as a one-night stand unexpectedly turns into a passionate affair - all thanks to a reconciliation.

In this story, a social farmer accidentally runs into a queen with an odd birthmark. What starts as contempt becomes obsessive love - all thanks to the taking of a test. What role will a birthday celebration play in their relationship?

This story starts in an adventurer's guild. In it, an airline pilot who has a demonic connection is fixed up with a dispirited fire fighter. What starts as professional courtesy quickly becomes obsessive love. What role will an intimidation play in their relationship?

In this story, a diabolical jock is fixed up with a smart car salesman. What starts as a professional relationship quickly becomes a passionate affair. What role will someone going to sleep play in their relationship?

In this story, a moralizing official runs into a nimble daycare employee. What starts as contempt unexpectedly turns into true love. Yet, how can a bullying druid tear them apart?
In this story, a fearsome bodyguard falls in love with a composed cab driver.

This story takes place in Monaco City. In it, a grim physicist falls in love with a homely beastmaster.

In this story, a persuasive bounty hunter is in love with an eccentric anthropologist. It seems a rogue will bring them even closer together by collecting mac screenshots.

In this story, a grim police chief crosses paths with a champion on an important journey through space. What starts as confusion soon turns into a passionate affair - all thanks to someone visiting a doctor. It seems someone discovering a report about themselves will bring them even closer together.
davidsonrmts
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I like how detailed this photo is. Look at all the texture on the model's face. Sure, that might just be too much makeup but wow, it's sharp! She also has beautiful eyes.
davidsonrmts
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Where do you think this photo was taken? It looks like the American West and specifically Utah. I'm guessing Bryce Canyon. I have no idea why I'm thinking about martial arts as a result of looking at this photograph, but here's a list of really cool names for invented martial arts moves.

Aerial Witty Goddess Cyclone of Gallows
Ancestral Three Enchantments Knee
Arrogant Squirrel Spin of the Whirlwind
Astral Unhappy Destroyer Uppercut
Attack of the Rolling Heart
Barbarian Finger of the Bedlam
Blasphemous Toss of the Lonesome Ant
Boar's Clutch of the One Thousand Grindstones
Chaotic Choke of the Volcanos
Choke of the Blessed Codex
Claw of Transforming Kind Charioteers
Holy Madman Claw of the Knuckles
Madman's Hammer of the Tracing Trench
Mighty Titanic Pose
Mine Hammer of the Diviners
Ninety Queens Pose of Mercies
Pinch of the Sunrise
Press of the Aquatic Ground
Seventeen Arrogant Rats Palm
Stance of Twisted Meteors
Submission of the Queen Helm
Toe of the Fourteen Peaceful Mice
Transforming Combative Bandit Snap of Crowns
Twist of the Pious Drunks
Unpredictable Seven Grooms Clutch


"Chaotic Choke of the Volcanos." LOL. That would be a totally awesome martial arts move.
davidsonrmts
Two roads diverged in a wood, and I -- I took the one less traveled by, and that has made all the difference.
— Robert Frost
davidsonrmts
Don't cry because it's over. Smile because it happened.
— Dr. Seuss
davidsonrmts
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I really like this chair. I could stare at it for hours.
davidsonrmts
People often say that motivation doesn't last. Well, neither does bathing - that's why we recommend it daily.
— Zig Ziglar
davidsonrmts
Try not to become a man of success, but rather try to become a man of value.
— Albert Einstein
davidsonrmts
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Be part of the jet set.
Tags: girl
davidsonrmts
If you're going through hell, keep going.
— Winston Churchill

August 29 2014

davidsonrmts

Poptropica Cheats And Tips For Mythology Island

Follow these steps to defeat Poptropica Mythology Island.

The initial thing when you arrive on Main Street to do is always to go left, where you'll locate the Tree of Immortality. You must climb it. Get to the top of the tree by rebounding on mushrooms, jumping from branch to branch, and climbing on the big snakes hanging in the tree.

Speak to the satyr and he'll tell 10 jars to gather . When you've got them all, return to the satyr and he will open a secret route for you.

Follow the secret route to the Golden Apple. Click the branch to lose the apple to the ground.

Zeus appears after you pick the Golden Apple and he gives you a series of tasks to perform for him. Zeus additionally offers you the Sacred Things Scroll.

Examine the Sacred Things Scroll to learn the five items you must return to Zeus.

You'll want to flip the switches at each point in the acqueduct to cause the water to flow down into the pool below.

Once the water in the acqueduct flows into the pool, the Uncommon Flower will bloom.

Pick the Pomegranates in the tree above the Sphinx.

Visit the Museum of Olympus on Main Street. The Starfish is on the statue of Poseidon.

Go inside Apollo's Temple and you may pick up your own Reed Pipe.

When you've got the Reed Pipe, ask the statue of Euterpe to teach you a song. Memorize the sequence of notes and duplicate euterpe to her.

To add the Pipe Tune to your own inventory, first learn a song from Euterpe. She will give you the Pipe Melody.

Head over to the Labryinth and increase access to the entrance by making use of the Reed Pipe to play the melody you see on the door. The correct order of notes to play is Blue, Blue, Green, Yellow, Yellow, Crimson, Blue, Green.

You will leave a strand of golden thread, when you walk through the labyrinth. Follow it back to your last turn if you get lost inside.

Snap on bones to remove them in the board. Remove six of them until the remaining bones read "TEN."

Snap on the three red eyed snakes to open the gate.

After you're outside the maze, talk with the Minotaur and he'll give you his nose Ring.

Clean all three spots of graffiti off of Hades' temple. The worker gives you the Drachma.

You will see an altar inside Hades' Temple. To enter the Underworld, set the Pomegranates on it.

The boatman will take you across the river. Prevent falling stalactites, hungry gators, and flaming skulls to cross safely.

Cerebus is guarding the entrance on the opposite side. Play the Pipe Tune on your own Reed Pipe to lull him to sleep then catch his whisker.

Go into Poseidon's Temple and put the Starfish on the altar. This takes you to Poseidon's Realm.

Aphrodite will ask you to identify several Greek gods. Every one of their identities can be present in the Museum of Olympus.

Finish Aphrodite's challenge to get the Touchscreen Mirror.

Dive into the underwater labyrinth next to Poseidon's Shore. Fill up your oxygen meter by swimming into bubbles.

Find the oyster in Poseidon's Realm. Wait until it opens up and then grab the Pearl.

To defeat against the Hydra, you must jump in the air just as it strikes and then land in addition to each of its heads. That will knock it out.

After you conquer the Hydra, click on the air's sleeping form to pick up the Hydra Scale.

Now you have all five of the Sacred Things in your possession. Return to the tree and talk with Athena.

After the Sacred Things are stolen, Athena will let you know to ask Hercules for help. You'll locate him in Herc's Hero Hut.

Use the Touchscreen Mirror to warp to the underworld. Hercules will move the boulder for you.

Talk to Hades in his throne room to get his Crown.

Warp with Hercules to Poseidon's Realm. Hercules will open the path to the Throne Room.

Speak to Poseidon in his throne room to get his Trident.

After you've Hades' Crown and Poseidon's Trident, warp with Hercules to the gates of Olympus. He will open the gate.

To get up the mountain, you will want to purchase a Bag of Wind from the blue-haired man here. His name is Aeolus. The cost is one Drachma, which you got from cleaning up the grafitti outside Hades' temple.

Use the Bag of Wind and it's going to carry you up part. From there, just jump on the remaining stages to reach the top.

Shoot Zeus with Poseidon's Trident to damage him. Avert wind gusts and his lightning bolts. Pick up pink clouds to restore your energy.

August 10 2014

davidsonrmts

Poptropica Fun And Games




In the popular online game Poptropica, you'll find that there are countless hours of entertainment available. The primary goal of the game is to take part in and finish the different islands, or quests, in the game. Each island has a unique plot and theme and specific objectives. Poptropica has a very fun feel and is an invigorating game to play. You can find many fun and exciting secrets in the game. You'll find so many Poptropica tips and secrets that they can't all fit into one web site but here is a low-down of Poptropica to show what can be done in Poptropica.



The Islands


You can adventure on 24 island quests in the game, with many more arriving about once per month. The islands are:





  1. Early Poptropica

  2. Sharktooth

  3. 24 Carrot

  4. Time Tangled

  5. Super Power

  6. Spy

  7. Nabooti

  8. Big Nate

  9. Astro-Knights

  10. Counterfeit

  11. Reality TV

  12. Mythology

  13. Skullduggery

  14. Steamworks

  15. Great Pumpkin

  16. Cryptids

  17. Wild West

  18. Wimpy Wonderland

  19. Red Dragon

  20. Shrink Ray

  21. Mystery Train

  22. Game Show

  23. Ghost Story

  24. S.O.S.

  25. Vampire's Curse

  26. Twisted Thicket

  27. Poptropolis Games

  28. Wimpy Boardwalk

  29. Lunar Colony

  30. Super Villain Island

  31. Charlie and the Chocolate Factory

  32. Zomberry Island

  33. Night Watch Island

  34. Back Lot Island

  35. Virus Hunter Island

  36. Mocktropica Island

  37. Monster Carnival Island

  38. Survival Island

  39. Mission: Atlantis





Players can do any island mission at any time, but you might want to start with one of the simpler islands, like Time Tangled to get a idea of how to play.



Tips and Tricks for Playing Poptropica




Your character can be a boy or a girl and you can alter the appearance prior to starting the game. You may start with a new player every time or register with the site to save your avatar as a veteran player.




The game plays as a 2-D side-scroller. You begin each island by arriving via balloon and then have to speak with characters that you encounter to find out what you need to do. You then progress along the mission until you have completed all the tasks you need to finish.




Poptropica mashes together logic challenges and quests with arcade skills like running, jumping and playing with objects in the world. Much of the game involves jumping around things in the way or climbing up buildings to find secret spots.



Other Players




There are locations on all of the Poptropica islands where you can play contests against other players. Winning several mini-games increases your battle ranking. Another thing you may do is chat by using a point and click menu system.

August 08 2014

davidsonrmts

Poptropica Super Power Island Walkthrough









Here is a guide to Poptropica Super Power Island. If you need the guide with screenshots, please visit my Poptropica site. Let's go to Superb Power island. When you arrive, visit the correct and go inside the Comic Store. You Will see a nerdy looking man on the right-side of the store dressed like a nerd. Talk to him and learn if he has something other than comic publications. He can give you a book called The Superhero's Handbook that he wrote. You keep the book in your inventory and can examine it.

Leave the comic shop and head to the next retailer on the right, the Masks and Capes shop. Walk to the left and discover the man with the scissors and talk to him. He can give you a Super Hero idcard which monitors all the villains that you simply have conquered and identifies you as a superhero. On the other side of the store is a row of mannequins that have different costumes on them. Snap on them to pick your costume. You'll be able to mix and match bits from all the various costumes.

OK, next go out of the Capes and Masks shop and head to the left. Cross through the water and you will arrive on an island with a jail that has a large green meteorite that crashed in to it. Discuss to the penitentiary warden. Inquire him about the escaped prisoners and he can hand you something called the, Superb Villain Files. It is possible to look through these files to see all the supervillains that you need to catch. Subsequently talk with the woman wearing the lab coat and she provides you anti-power handcuffs, which are made to let you get super-villains. When you get those items, it is the right time to get some super-villains! Go completely to the until you get to your sign that states Downtown. Click the sign to go to the next space. It Is a short one. Walk to the correct and after that snap on the next indication and you are going to arrive at Main Street. Talk with the police officers who are standing outside of the banking and they're going to tell you that Copy Cat, 1 of the super-villains who escaped the penitentiary, is indoors.

Enter the bank where Copy-Cat is standing, and go left. She'll make a lot copies of herself and each one of the copies will hide in a different place in the banking. She will also drop a smoke grenade on the earth and you are going to only have about a minute until there is an excessive amount of smoke in the banking for you to respire. It's mandatory that you capture all the copies of her before there's too much smoke in the bank. Just walk over each copy of her to make it go poof and disappear. You Will need certainly to jump up a little to catch all of the copies. Use the elevator on the radical right to get to the upper-level.

You will capture her, when you get to the last copy cat and you'll see a newspaper declaring her capture. You'll be delivered back to the penitentiary and you'll see her back behind bars. If you look at your Super-Hero ID card in your stock, you'll see that you've got one sticker in your villains conquered section. Now it is time to catch even more!

Go back to Main Street and after that go all of the manner to the right until you are able to a Subway sign. Snap on the steps to decrease into the Stop. Communicate with the police men in the subway Station and they're going to let you know they need support finding Speeding Spike. Go inside the train and then walk each of the way to the right, where you're able to see Racing Spike keeping a bag of money. Getting him is square. Simply keep bound over him when he makes an attempt to strike you with the bag of cash. He can keep going to the left to distinct train cars and when you can keep acquiring him to skip you he will get therefore exhausted outside that he sits down on the floor. Walk-up to him to placed on the cuffs, when he does that and deliver him back to jail.

Go back all the way to the proper and also this time go past the tube Station stairway to get to the city Park. When you arrive, you will see that Sir Rebral is sitting on top of a damaged statue. When you-go near him, you figure out that he could be commanding stone that follow you till they strike you and fly up from your ground. You want to place yourself so which you can jump to avoid them ( they'll nonetheless follow you ) and then get your self on the other side of Sir Rebral so the stone hit him instead. This will make him upset and then components of the ground begins turning up. The next step would be to see the light grey rock that you can shove. Transfer this rock on top of among the areas where the ground turns up therefore the stone will fly upward into the air and strike Sir Rebral. This will knock him down and stun him therefore you are able to walk up to him and capture him with the handcuffs. You'll return to the jail house where it is possible to see him safely in jailer.

Return to the city Park and go in the public washroom. There's a hole next to among the lavatories. Go down the hole to get into the sewers. Walk over to the left and you will see a brown wheel. Click it while sitting on the stage underneath and the water will drain therefore that you proceed downwards. When it stops, head to the correct till you are able to some platforms. Bound upwards those and you will find another wheel. Turn it to get the water rise again part way. Swim to the left till you find another wheel and the water will rise again. Visit the left again and you will locate a door that you just can enter. Go through the door and Ratman will be inside. Jump as much as the top right corner of the Sewer Room while avoiding the rats, and you will see a reddish wheel. Snap on it to turn it, and it'll spatter water over his flies and the Ratman. Ratman will be knocked-out and the flies which are humming around him will start following you. If they touch you, you are going to get bit so you would like to try to get to Ratman really quickly. Click on him to handcuff him and deliver him back to prison.

Head straight back to City Park and go every one of the manner to the proper. You might see a sign for the Junkyard. Follow that hint to go indoors. When you arrive, you'll see Crusher standing together with a heap of crap. Communicate with the police there and they will tell you they are unable to get him. Good thing you are a mega Hero here to save the day again. You will sneak to slip past him twice, to conquer Crusher. Get up on top of the oil and head entirely to the right barrels then jump onto the platform where he is standing and operate right past him. You Will get to your crane. Jump up the crane till you're competent to the taxi towards the top and snap it. Then haul the magnet handle lever. The crane will to produce heavy fridge which could fall on Crusher. But he throws it at you, knocking you back and lifts it off. And now he is's truly nutty. You Have got to steal past Crusher still another time, but now he's hurling empty petroleum barrels at you and they're going to knock you down if you get hit. Attempt to get back to the crane still another time without getting hit by the oil barrels as you go. When you get completely back to the cab of the crane, click and drag the magnet lever again to turn it straight back on. The magnet will choose up Crusher and after that destroy him level! After that you can safely go down to where he's and put the handcuffs back on him. Crusher is returning to jailhouse!

Go back to the main area and go over to the telephone booth, that may be ringing. Reply it and you'll be given a fresh superpower. Now you've the skill to fly! Click the flght icon in the lower-left corner to fly up into the air.

Head to the Downtown region and fly up to the really top of the Skyscraper after which go up. You'll see Betty Jetty standing on top of an antenna. She's going to taunt you and fly-away. Make sure your flight electricity is activated and chase after her. She's going to throw green energy balls at you. Whenever you dodge them, you'll get a bit nearer to her and finally you will be close enough to get her. You'll be able to just prevent the green power balls she throws by going off display each time they come near you.

After you get her, she is going to taunt you again, and Ned can look and knock her around. Now you can place the handcuffs on her behalf and she actually is captured and put-back in jail.

He will say that he gave the island medallion to Ned Noodlehead for capturing Betty Jetty, when you speak to the warden. You are able to convince Ned to give it to you by first going to the hot-dog vendor in Town Park. Speak with the seller and he will give you a hot dog. Subsequently return to the comic book book store and speak to Ned Noodlehead. He will offer to trade you the medallion for a hot-dog. Do the trade and you will complete this mission. Congratulations!
davidsonrmts

Poptropica Cheats And Tips For Super Power Island




Here is helpful tips to Poptropica Super Power Island. If you desire the guidebook with screenshots, please see my Poptropica website. Let Us go to Super Power island. When you arrive, visit the correct and go inside the Comic Store. You Will see a nerdy looking man on the right-side of the shop dressed like a geek. Discuss to him and figure out if he has something other than comic books. He can give you a novel called The Superhero's Handbook that he wrote. You can examine it and keep the book in your inventory.

Leave the comic shop and head to the next store on the proper, the Conceals and Capes shop. Walk to the left and find the guy with the scissors and discuss to him. He can give you An Excellent Hero ID card which monitors all the villains which you have conquered and identifies you as a super-hero. On one other side of the store is AROW of manakins that have different costumes on them. Click on them to decide your costume. It's possible for you to mix and match bits from all the various costumes.

OK, next go from the Masks and Capes shop and head to the left. Cross through the water and you may arrive on an isle with a jail that's a giant green meteorite that crashed in to it. Talk to the prison warden. Inquire him about the escaped prisoners and he'll give you a product called the, Superb Villain Files. You're able to look through these documents to see all the super-villains that you must catch. Afterward talk with the woman wearing the lab coat and she offers you anti-energy handcuffs, which are made to enable you to capture super villains. When you get these items, it is time to get some super-villains! Go completely to the right until you get to your sign that states Downtown. Snap the sign to visit the next area. It's a short one. Walk to the right and after that snap on the following indication and you'll arrive at Main Street. Talk with the police officers who are standing outside of the bank and they'll let you know that Copy Cat, among the supervillains who escaped the penitentiary, is indoors.

Enter the banking where Copy-Cat is standing, and go left. She'll make a lot copies of herself and each one of the copies will hide in another location in the bank. She's going to also drop a smoke grenade on the earth and you are going to simply have about one minute until there's too much smoke in the bank for you to breathe. You will need to get all the copies of her before there's a lot of smoke in the bank. Only walk over each copy of her to make it go poof and disappear. You Will have to jump up a little to capture all of the copies. Use the lift on the hard right to get to the upper-level.

You will get her, when you get to the last copy cat and you'll see a paper declaring her capture. You Will be repaid to the jail and you'll see her again behind bars. If you take a look at your Super-Hero ID card in your stock, you'll see that you have one sticker in your villains conquered section. Now it is time to get even more!

Go back to Main Street after which go all of the way to the right until you're competent to your Metro sign. Click on the steps to drop into the train Station. Talk to the police men in the subway Station and they will let you know they need aid finding Speeding Spike. Go inside the train and after that walk every one of the way to the correct, where you'll be able to see Dashing Spike holding a bag of money. Catching him is straightforward. Merely keep jumping over him when he makes an attempt to hit you with the bag of money. He can keep moving to the left to different train automobiles and when you can keep getting him to skip you he'll get so exhausted out that he sits down on the floor. When he does that, walk-up to him to put up the cuffs and send him straight back to jail.

Go back all the way to the correct and this time go after dark tube Station stairway to get to the city Park. When you arrive, you'll see that Sir Rebral is sitting on top of a damaged statue. When you go near him, you learn that he could be commanding stone that fly upwards in the earth and follow you until you were hit by them. You want to place yourself so that one can leap to prevent them ( they'll nevertheless follow you ) and then get your self on another side of Sir Rebral so the rocks hit him instead. This will make him furious and then components of the earth begins turning up. Another step will be to find the light grey rock that you could push. Transfer this stone on top of one of the spots where the ground turns up therefore the rock will fly upward into the air and strike Sir Rebral. This will knock him down and stun him so you can walk up to him and catch him with the handcuffs. You'll return to the penitentiary where you are able to see him securely in prison house.

Return to the city Park and go in the community washroom. There's a hole next to one of the bathrooms. Go down the hole to enter into the sewers. Walk over to the left and you'll see a brownish wheel. Snap it while sitting on the stage underneath and the water will drain so that you simply go downwards. When it ceases, visit the correct till you are able to some platforms. Bound upwards those and you will find another wheel. Turn it to get the water rise again part-way. Swim to the left until you see another wheel and the water will rise again. Go to the left again and you will discover a door that you could enter. Go through the do or and Ratman will be in. Bound as much as the top-right corner of the Sewer Room while preventing the rats, and you will see a reddish wheel. Click on it to turn it, and it'll spatter water over the Ratman and his flies. Ratman will be knocked out and the flies that are humming around him will start following you. If they contact you, you're going to get burned so you would like to try to get to Ratman extremely swiftly. Click on him to handcuff him and deliver him back to jail.

Head straight back to Town Park and go all of the way to the proper. You might see a sign for the Junkyard. Follow that indication to go indoors. When you arrive, you will see Crusher standing in addition to a heap of crap. Discuss to the police there and they're going to tell you they're unable to get him. Great thing you are a mega Hero here to save the day again. You're going to steal to creep past him twice, to conquer Crusher. Stand up in addition to the oil and head completely to the right barrels then run right past him and leap onto the platform where he's standing. You'll get to a crane. Jump up the crane until you are capable to the cab towards the top and snap it. Afterward haul the magnet handle lever. The crane will release a hefty refrigerator that will fall on Crusher. But he throws it at you, knocking you back down and lifts it away. And now he is's truly nutty. You've got to steal past Crusher another time, but now he's hurling empty petroleum barrels at you and they will knock you down if you get strike. As you go attempt and return to the crane still another time without becoming hit by the petroleum barrels. When you get all the way back to the cab of the crane, click and drag the magnet lever again to turn it back on. The magnet will select up Crusher then destroy him flat! Then you're able to safely go down to where he is and put the handcuffs back on him. Crusher is time for jailer!

Go back to the main area and look at to the phone booth, that may be ringing. Answer it and you'll be given a brand new superpower. Now you've the skill to fly! Select the flght icon in the lower-left corner to fly upwards into the air.

Go to the Downtown area and fly up to the very top of the Skyscraper and then go up. You'll see Betty Jetty standing in addition to an antenna. She is going to taunt you and fly-away. Make certain your flight power is activated and chase after her. She's going to throw green power balls at you. Each and every time you dodge them, you will get a bit nearer to her and in the end you will end up close enough to get her. You are able to just prevent the green energy balls she throws by moving away screen whenever they come near you.

After you get her, she will taunt you again, and Ned can look and knock her around. Now you are able to set the handcuffs on her behalf and she actually is captured and put-back in prison.

When you speak to the warden, he can say he gave the isle medallion to Ned Noodlehead for catching Betty Jetty. You are able to convince Ned to give it to you by first going to the hot dog vendor in Town Park. Speak with the seller and he can give you a hot-dog. Then go back to the comic book book store and speak to Ned Noodlehead. He will offer to trade you the medallion for a hot dog. Do the commerce and you will finish this mission. Congratulations!
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